VR/AR/MR
Network Expert Member
Network Expert Member
B.E.E. Rafael Pinheiro
Description of VR/AR/MR interest, experience, expertise
I'm a software developer focused on real-time-rendering. Most of my career was conducted creating RTR systems inside game engines like Unity and Unreal Engine, among others. All my VR projects were developed with Unreal Engine for Quest 2.
Fields of VR/AR/MR interest/expertise
General
Education and Training
Medical Applications
Military Applications
Serious Games
Education and Training
Medical Applications
Military Applications
Serious Games
Years of experience
in VR/AR/MR
in VR/AR/MR
0 - 2 years