INVICTUS

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Full project title
Innovative Volumetric Capture and Editing Tools for Ubiquitous Storytelling
Project acronym
INVICTUS
Coordinator/applicant
Université de Rennes 1
Country of coordinator’s
or applicant’s residence
France
Contact person
Marc Christie
E-mail address
Programme/fund
Horizon2020
Project duration
01.10.2020 - 31.12.2022
Project weblinks
EU project showcase
Project description
The world of animation, the art of making inanimate objects appear to move, has come a long way over the hundred or so years since the first animated films were produced. In the digital age, avatars have become ubiquitous. These numerical representations of real human forms burst on the scene in modern video games and are now used in feature films as well as virtual reality and augmented reality entertainment. Given the huge market for avatar-based digital entertainment, the EU-funded INVICTUS project is developing digital design tools based on volumetric capture to help authors create and edit avatars and their associated story components (decors and layouts) by reducing manual labour, speeding up development and spurring innovation.